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By Brian Lam, 1:20 PM on Fri Nov 14 2008, 47,640 views
I've used Wii Fit exactly 6 months. Since the review,I didn't use it every day, or even every week, but since the very firsttime the game told me I was fat, it never really left my mind. Everymeal, every time I passed on exercise to eat a little more ice cream,every time I exercised but stopped a little early, I heard those wordsresonating through the bit of side blubber on my sleight frame: "You'reOverweight!"
I hate Wii fit so much. Sure, it indirectly helped me lose 10 pounds, but I f'ing hate it.
Bear with me on this long post with minimal mention of the game or hardware — the game is not what will make you fit.
Over a few sessions of playing the game, I started what wouldeventually be, more or less, the kind of body obsession assumed normalfor performance athletes and underwear models, coupled with the kind ofinferiority complex that one gets when you can't beat a video game,coupled with the resentment one builds towards machines that don't doyour meatbot bidding. I mean, I could have dismissed the measurementtell me I was fat — BMI (Body Mass Index) is a crude stat based onheight and weight that can't tell a fat person from a really reallymuscular medium husky guy. The problem is, Wii fit doesn't give a crapabout your excuses or perceptions either. It assumed I really wasn'tthat muscular short guy, it assumed I was a medium husky with a littlebelly. And it was right.
I did all the exercises, focusing on the harder ones like the pushupand plank exercises, jackknives, the shadow boxing and running in placefor sessions, usually for over 45 minutes. But then I got bored ofEVERYTHING IN the game and couldn't stand to do more than one or two ata time. And I was not losing weight. I was exercising, it seemed, justenough to stimulate my appetite and give me justification for eatingmore, and so I was actually gaining weight. The in game scale told meas much.
When you're stuck on a level in a video game, some people look atstrategy guides or cheats. The Wii Fit equivalent of this, knowing Iwas not getting the weaponry to obliterate my chub in the game, was tocheat by resorting to outside exercises like hitting the weights, andbicycling, running and hitting the rowing machine, my favorite forquick nearly full body exercises. This helped, and Wii fit's seeminglylame exercises were great setup in developing the necessary supportmuscles from head to toe to support rudimentary training — it was likephysical therapy for computer nerds about to enter real sporting tasks.
Summer ended. Snowboarding season was approaching, and I knew Iwanted to be lighter on my feet this year. It was great to have a goaloutside of the game's mere quest for proper height to weight ratio.
But I was still not losing weight and eventually hit 170 pounds.Anyone who runs on a treadmill with a kcalorie calculator realizes thatyou can burn only a quarter of a cheeseburger's worth of energy in a 15minute run, enough to go about 2 miles. Most nerds do not run this muchin a day. Wii fit's charts, again, reflected the truth. Even though Iwas exercising, I was exercising semi regularly, but it was not dentingmy calorie intake. Without those charts, I would have been satisfied,but instead, Wii fit asked me "why do you think you're gaining weight?"and gave me a set of multiple choices. I choose overeating.
Let me tell you something about eating in my family. It was alwaysmy job, as directed by all grandparents, to finish not only everythingon my plate, but everything on the entire table. One day, staring at aplace of creamy French food, full after the first 3 bites, and thinkingabout what Wii fit was telling me, and how far my goals were, Irealized that I had to change. I felt a bit guilty, but I knew thatwhere my family would disapprove, Wii Fit would make up for it. Andsure enough, the charts showed my weight was dropping. First I wasbelow 170, then 165, and then 161. Miraculously, this happened withoutthe pain of extreme exercise and without the pain of extreme dieting. Ilost about 2 pounds a week, more or less. I never realized this is allit would take.
Checking the calendar, I had one day left til my 6th month of WiiFit would end. And my BMI had dropped from 26.5 to a low of 25.01. If Ilost another pound, the game would crown me fit.
Then, work got stressful, with this economy. I eat when I'mstressed. So, I ate some greasy Chinese food. And the next day atlunch, I had a cheeseburger. I just couldn't resist and I didn't knowif I had blown my chances or not at finding acceptance from this stupidgame. I thought that I could keep from overeating, something I'd beenpracticing for 31 years, forever, but the binge made me realize itwould never be easy.
The next day, I got on the balance board and took a test. I have toadmit, I took my shorts off for the competitive advantage, but I didn'texpect to make it: I scored a 24.91, low enough at 158 pounds for WiiFit to declare me normal even with my shorts on. I learned a newlesson, a few days of binging cannot overcome weeks of discipline.
And then, satisfied, I put the game away, ate some ice cream andbooted up Fable II. As long as I never start Wii Fit again, I'll alwaysand only remember the last kind word the game said to me, "You'reNormal."
The game's core value isn't the exercises, which don't burn manycalories unless you play them way beyond the point which a normalperson will become bored by them. It's the fact that through charts andgraphs and the in game coach, the game makes you think about yourfitness and weight enough that you eventually realize you have no realexcuse for being out of shape. And that you have no real choice but togo outside the game and figure out the answers for yourself in the realworld.
Before:
After:
Hmmm...I kind of look the same. |
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